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IEEE Transactions on Learning Technologies
Title
Publication Date
Language
Citations
Hybrid Augmented Reality for Participatory Learning: The Hidden Efficacy of Multi-User Game-Based Simulation
2018/01/01
2
From Lab to Production: Lessons Learnt and Real-Life Challenges of an Early Student-Dropout Prevention System
2019/04/01
2
Collaborative Educational Environments Incorporating Mixed Reality Technologies: A Systematic Mapping Study
2019/07/01
2
User-Centric Evaluation of Recommender Systems in Social Learning Platforms: Accuracy is Just the Tip of the Iceberg
2018/07/01
2
Combining University Student Self-Regulated Learning Indicators and Engagement with Online Learning Events to Predict Academic Performance
2017/01/01
2
Automatic Personality Identification Using Students’ Online Learning Behavior
2020/01/01
2
Introducing Algorithmic Thinking and Sequencing Using Tangible Robots
2021/02/01
2
Affordances and Core Functions of Smart Learning Environments: A Systematic Literature Review
2021/04/01
2
Using Machine Learning to Detect ‘Multiple-Account’ Cheating and Analyze the Influence of Student and Problem Features
2019/01/01
2
A Contextualized System for Supporting Active Learning
2016/04/01
2
Assessing Pronunciation Improvement in Students of English Using a Controlled Computer-Assisted Pronunciation Tool
2020/04/01
2
A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials
2021/02/01
2
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking
2020/10/01
2
Homogeneous Group Formation in Collaborative Learning Scenarios: An Approach Based on Personality Traits and Genetic Algorithms
2021/08/01
2
An Approach to Group Formation in Collaborative Learning Using Learning Paths in Learning Management Systems
2021/10/01
2
Storytelling With Learner Data: Guiding Student Reflection on Multimodal Team Data
2021/10/01
2
How Teachers Make Dashboard Information Actionable
2019/07/01
2
Adaptive Gamification for Learning Environments
2019/01/01
2
A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning
2019/01/01
2
Self-Organized Laboratories for Smart Campus
2020/04/01
2
Interpretable Multiview Early Warning System Adapted to Underrepresented Student Populations
2019/04/01
2
Fidelity in Simulation-Based Serious Games
2020/04/01
2
An Early Feedback Prediction System for Learners At-Risk Within a First-Year Higher Education Course
2019/04/01
2
Feature Extraction for Next-Term Prediction of Poor Student Performance
2019/04/01
2
Characterizing Learners’ Engagement in MOOCs: An Observational Case Study Using the NoteMyProgress Tool for Supporting Self-Regulation
2020/10/01
2
Modeling of Learning Processes Using Continuous-Time Markov Chain for Virtual-Reality-Based Surgical Training in Laparoscopic Surgery
2024/01/01
2
Predicting Students Disengaged Behaviors in an Online Meaning-Generation Task
2018/07/01
1
Mining Online Discussion Data for Understanding Teachers Reflective Thinking
2018/04/01
1
Orchestration Load Indicators and Patterns: In-the-Wild Studies Using Mobile Eye-Tracking
2018/04/01
1
A Framework for Analyzing and Evaluating Architectures and Control Strategies in Distributed Remote Laboratories
2018/10/01
1
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