IEEE Transactions on Learning Technologies

Title Publication Date Language Citations
Hybrid Augmented Reality for Participatory Learning: The Hidden Efficacy of Multi-User Game-Based Simulation2018/01/012
From Lab to Production: Lessons Learnt and Real-Life Challenges of an Early Student-Dropout Prevention System2019/04/012
Collaborative Educational Environments Incorporating Mixed Reality Technologies: A Systematic Mapping Study2019/07/012
User-Centric Evaluation of Recommender Systems in Social Learning Platforms: Accuracy is Just the Tip of the Iceberg2018/07/012
Combining University Student Self-Regulated Learning Indicators and Engagement with Online Learning Events to Predict Academic Performance2017/01/012
Automatic Personality Identification Using Students’ Online Learning Behavior2020/01/012
Introducing Algorithmic Thinking and Sequencing Using Tangible Robots2021/02/012
Affordances and Core Functions of Smart Learning Environments: A Systematic Literature Review2021/04/012
Using Machine Learning to Detect ‘Multiple-Account’ Cheating and Analyze the Influence of Student and Problem Features2019/01/012
A Contextualized System for Supporting Active Learning2016/04/012
Assessing Pronunciation Improvement in Students of English Using a Controlled Computer-Assisted Pronunciation Tool2020/04/012
A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials2021/02/012
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking2020/10/012
Homogeneous Group Formation in Collaborative Learning Scenarios: An Approach Based on Personality Traits and Genetic Algorithms2021/08/012
An Approach to Group Formation in Collaborative Learning Using Learning Paths in Learning Management Systems2021/10/012
Storytelling With Learner Data: Guiding Student Reflection on Multimodal Team Data2021/10/012
How Teachers Make Dashboard Information Actionable2019/07/012
Adaptive Gamification for Learning Environments2019/01/012
A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning2019/01/012
Self-Organized Laboratories for Smart Campus2020/04/012
Interpretable Multiview Early Warning System Adapted to Underrepresented Student Populations2019/04/012
Fidelity in Simulation-Based Serious Games2020/04/012
An Early Feedback Prediction System for Learners At-Risk Within a First-Year Higher Education Course2019/04/012
Feature Extraction for Next-Term Prediction of Poor Student Performance2019/04/012
Characterizing Learners’ Engagement in MOOCs: An Observational Case Study Using the NoteMyProgress Tool for Supporting Self-Regulation2020/10/012
Modeling of Learning Processes Using Continuous-Time Markov Chain for Virtual-Reality-Based Surgical Training in Laparoscopic Surgery2024/01/012
Predicting Students Disengaged Behaviors in an Online Meaning-Generation Task2018/07/011
Mining Online Discussion Data for Understanding Teachers Reflective Thinking2018/04/011
Orchestration Load Indicators and Patterns: In-the-Wild Studies Using Mobile Eye-Tracking2018/04/011
A Framework for Analyzing and Evaluating Architectures and Control Strategies in Distributed Remote Laboratories2018/10/011