International Journal of Human–Computer Interaction

Titel Veröffentlichungsdatum Sprache Zitate
An Empirical Evaluation of the System Usability Scale2008/07/29English1,865
IBM computer usability satisfaction questionnaires: Psychometric evaluation and instructions for use1995/01/01English925
Investigating the Importance of Trust on Adopting an Autonomous Vehicle2015/07/09English556
A Review of Exploratory Factor Analysis Decisions and Overview of Current Practices: What We Are Doing and How Can We Improve?2015/09/14English510
The System Usability Scale: Past, Present, and Future2018/03/30English450
Virtual Reality Sickness: A Review of Causes and Measurements2020/07/02English267
Human-Centered Artificial Intelligence: Reliable, Safe & Trustworthy2020/03/23English215
Supporting Self-Regulated Learning in Online Learning Environments and MOOCs: A Systematic Review2018/11/15English205
Challenges, Methodologies, and Issues in the Usability Testing of Mobile Applications2005/07/01English189
A Personal Resource for Technology Interaction: Development and Validation of the Affinity for Technology Interaction (ATI) Scale2018/03/30English189
The Impact of Computer Self-Efficacy and Technology Dependence on Computer-Related Technostress: A Social Cognitive Theory Perspective2011/10/01English181
Too Many Facebook “Friends”? Content Sharing and Sociability Versus the Need for Privacy in Social Network Sites2010/11/01English175
Socially Assistive Robots in Elderly Care: A Mixed-Method Systematic Literature Review2014/04/01English174
Expanding the Technology Acceptance Model with the Inclusion of Trust, Social Influence, and Health Valuation to Determine the Predictors of German Users’ Willingness to Continue using a Fitness App: A Structural Equation Modeling Approach2017/11/30English173
Real-Time Analysis of EEG Indexes of Alertness, Cognition, and Memory Acquired With a Wireless EEG Headset2004/06/01English161
Psychometric Evaluation of the PSSUQ Using Data from Five Years of Usability Studies2002/09/01English159
User Acceptance of Virtual Reality: An Extended Technology Acceptance Model2020/01/06English153
Usability Ratings for Everyday Products Measured With the System Usability Scale2013/01/01English150
Seven HCI Grand Challenges2019/07/01English145
What Drives People to Continue to Play Online Games? An Extension of Technology Model and Theory of Planned Behavior2010/05/28English141
The Social Media Party: Fear of Missing Out (FoMO), Social Media Intensity, Connection, and Well-Being2019/07/26English131
Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda1998/06/01English131
Usability: Lessons Learned … and Yet to Be Learned2014/06/18English130
EEG-Based Brain-Computer Interfaces: A Thorough Literature Survey2013/12/02English129
Measuring Internet Skills2010/09/17English127
Navigating large virtual spaces1996/01/01English126
How Should My Chatbot Interact? A Survey on Social Characteristics in Human–Chatbot Interaction Design2020/11/08English124
Factors Influencing the Adoption of Smart Wearable Devices2017/09/14English124
An Empirical Study of the Impacts of Perceived Security and Knowledge on Continuous Intention to Use Mobile Fintech Payment Services2018/08/17English115
In Automatic We Trust: Investigating the Impact of Trust, Control, Personality Characteristics, and Extrinsic and Intrinsic Motivations on the Acceptance of Autonomous Vehicles2019/02/08English114