“RAGE-Control”: A Game to Build Emotional Strength

Article Properties
  • Language
    English
  • Publication Date
    2013/02/01
  • Indian UGC (journal)
  • Refrences
    25
  • Citations
    19
  • Jason Kahn Department of Psychiatry, Boston Children's Hospital, Boston, Massachusetts.Department of Psychiatry, Harvard Medical School, Boston, Massachusetts.
  • Peter Ducharme Department of Psychiatry, Boston Children's Hospital, Boston, Massachusetts.
  • Alexander Rotenberg Department of Neurology, Boston Children's Hospital, Boston, Massachusetts.Department of Neurology, Harvard Medical School, Boston, Massachusetts.
  • Joseph Gonzalez-Heydrich Department of Psychiatry, Boston Children's Hospital, Boston, Massachusetts.Department of Psychiatry, Harvard Medical School, Boston, Massachusetts.
Cite
Kahn, Jason, et al. “‘RAGE-Control’: A Game to Build Emotional Strength”. Games for Health Journal, vol. 2, no. 1, 2013, pp. 53-57, https://doi.org/10.1089/g4h.2013.0007.
Kahn, J., Ducharme, P., Rotenberg, A., & Gonzalez-Heydrich, J. (2013). “RAGE-Control”: A Game to Build Emotional Strength. Games for Health Journal, 2(1), 53-57. https://doi.org/10.1089/g4h.2013.0007
Kahn J, Ducharme P, Rotenberg A, Gonzalez-Heydrich J. “RAGE-Control”: A Game to Build Emotional Strength. Games for Health Journal. 2013;2(1):53-7.
Journal Categories
Medicine
Internal medicine
Special situations and conditions
Industrial medicine
Industrial hygiene
Medicine
Internal medicine
Special situations and conditions
Sports medicine
Medicine
Public aspects of medicine
Social Sciences
Refrences
Title Journal Journal Categories Citations Publication Date
Title 2009
Developmental Psychopathology 2006
Comprehensive Handbook of Psychological Assessment 2004
Anger, Hostility, and Aggression: Assessment, Prevention, and Intervention Strategies for Youth 1994
A Dynamic Systems Approach to the Development of Cognition and Action 1996
Citations
Title Journal Journal Categories Citations Publication Date
The Effectiveness of Game-Based Meditation Therapy for Adolescents with Posttraumatic Symptoms in Residential Care: A Randomized Controlled Trial Residential Treatment For Children & Youth
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry: Therapeutics. Psychotherapy
2023
Biofeedback-Based Videogames: Fostering Emotion Regulation at a Diverse Community Summer Camp Games for Health Journal
  • Medicine: Internal medicine: Special situations and conditions: Industrial medicine. Industrial hygiene
  • Medicine: Internal medicine: Special situations and conditions: Sports medicine
  • Medicine: Public aspects of medicine
  • Social Sciences
1 2023
Gamer rage—Children’s perspective on issues impacting losing one’s temper while playing digital games International Journal of Child-Computer Interaction 2 2022
Acceptability and feasibility of a gamified digital eating disorder early-intervention program (AcceptME) based on Acceptance and Commitment Therapy (ACT) Journal of Contextual Behavioral Science
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry: Therapeutics. Psychotherapy
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
4 2022
Digital Interventions for Emotion Regulation in Children and Early Adolescents: Systematic Review and Meta-analysis

JMIR Serious Games
  • Technology: Technology (General): Industrial engineering. Management engineering: Information technology
  • Medicine: Public aspects of medicine
  • Medicine: Medicine (General): Medical technology
  • Medicine: Internal medicine: Special situations and conditions: Industrial medicine. Industrial hygiene
  • Medicine: Medicine (General): Computer applications to medicine. Medical informatics
  • Medicine: Medicine (General)
7 2022
Citations Analysis
The category Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry 8 is the most commonly referenced area in studies that cite this article. The first research to cite this article was titled A Pilot Study Evaluating “Dojo,” a Videogame Intervention for Youths with Externalizing and Anxiety Problems and was published in 2015. The most recent citation comes from a 2023 study titled The Effectiveness of Game-Based Meditation Therapy for Adolescents with Posttraumatic Symptoms in Residential Care: A Randomized Controlled Trial. This article reached its peak citation in 2022, with 5 citations. It has been cited in 15 different journals, 40% of which are open access. Among related journals, the Games for Health Journal cited this research the most, with 3 citations. The chart below illustrates the annual citation trends for this article.
Citations used this article by year