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IEEE Transactions on Games
Title
Publication Date
Language
Citations
IEEE Transactions on Games Publication Information
2024/03/01
Call for Auxiliary Papers IEEE Conference on Games 2024
2024/03/01
The 1st ChatGPT4PCG Competition
2024/01/01
The Iceberg Profile Does Not Influence the Performance of Elite League of Legends Players, but Changes with the Events of the Game
2024/01/01
GAILPG: Multi-Agent Policy Gradient with Generative Adversarial Imitation Learning
2024/01/01
Attention-based Intrinsic Reward Mixing Network for Credit Assignment in Multi-Agent Reinforcement Learning
2024/01/01
The Fittest Wins: A Multistage Framework Achieving New SOTA in ViZDoom Competition
2024/03/01
Personalized Feature Importance Ranking for Affect Recognition From Behavioral and Physiological Data
2024/01/01
A Local-Pattern Related Look-Up Table
2024/01/01
A Quantum Adaptation for the Morra Game and Some of Its Variants
2024/03/01
Promoting Healthy Behaviors Through an RPG Videogame: An Elaboration Likelihood Model Based Approach
2024/03/01
IEEE Transactions on Games Publication Information
2023/03/01
IEEE Transactions on Games Information for Authors
2023/03/01
Guest Editorial: Special Issue on Evolutionary Computation for Games
2023/03/01
IEEE Computational Intelligence Society Information
2023/03/01
Table of Contents
2023/03/01
CreativeStone: A Creativity Booster for Hearthstone Card Decks
2024/03/01
Countdown VR: a Serious Game in Virtual Reality to Develop Mental Computation Skills
2024/01/01
Rulebook: An Architectural Pattern for Self-Amending Mechanics in Digital Games
2024/01/01
Searching bug instances in gameplay video repositories
2024/01/01
Full DouZero+: Improving DouDizhu AI by Opponent Modeling, Coach-guided Training and Bidding Learning
2024/01/01
Generating Interpretable Play-Style Descriptions Through Deep Unsupervised Clustering of Trajectories
2023/12/01
Call for Papers—IEEE Transactions on Games Special Issue on Human-Centered AI in Game Evaluation
2023/06/01
Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay
2023/09/01
Predictive Dead Reckoning for Online Peer-to-Peer Games
2024/03/01
Procedural Level Generation in Educational Games from Natural Language Instruction
2024/01/01
Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology
2024/01/01
Deep Reinforcement Learning Using Optimized Monte Carlo Tree Search in EWN
2024/01/01
Multigoal Reinforcement Learning via Exploring Entropy-Regularized Successor Matching
2023/12/01
MCMARL: Parameterizing Value Function via Mixture of Categorical Distributions for Multi-Agent Reinforcement Learning
2024/01/01
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