Computers in Human Behavior

Title Publication Date Language Citations
Sideffect GamePlan: Development of an alcohol and other drug serious game for high school students using a systematic and iterative user-centred game development framework2023/08/01English
Correcting climate change misinformation on social media: Reciprocal relationships between correcting others, anger, and environmental activism2023/08/01English
A study of the influence of altruism, social responsibility, reciprocity, and the subjective norm on online prosocial behavior in adolescence2024/05/01English
Advanced educational technologies: The learning environment1997/12/01English
Perspectives on computer-based performance assessment of problem solving1999/05/01English
Classification by similarity: An overview of statistical methods of case-based reasoning1995/01/01English
Computer anxiety at a graduate computer center: computer factors, support, and situational pressures1999/03/01English
Assessing computer anxiety with the interaction model of anxiety: development and validation of the computer anxiety trait subscale2002/05/01English
Fairness issues in a computer-based architectural licensure examination1999/05/01English
Relationship between self-report and log data estimates of information system usage1998/12/01English
Web-enhanced higher education: a tower of Babel2001/07/01English
Application of an aesthetic evaluation model to data entry screens2001/03/01English
Using multimedia in large-scale computer-based testing programs1999/05/01English
Computerized screening for DSM classifications using CBCL/YSR extended checklists: a clinical try-out2001/05/01English
Making a computer club, making a community2000/05/01English
A socio-cognitive approach to understanding IT adoption2001/11/20
The ParlEuNet-project: problems with the validation of socio-constructivist design principles in ecological settings2001/09/01English
Kinaesthetic thinking: The tacit dimension of interaction design1997/12/01English
Author Index2001/09/01English
ATOD-TV: evaluation of a multimedia program designed to educate the public about substance abuse1999/01/01English
Success is not enough: challenges to sustaining new forms of educational activity2000/05/01English
The Sustained Attention Test: a measure of attentional disturbance1998/09/01English
Exploring users' desire to be involved in computer systems development: An exploratory study1997/01/01English
Social viewing of news and political participation: The mediating roles of information acquisition, self-expression, and partisan identity2024/05/01English
Conduct problems and sexting: Gender differences2024/05/01English
Information quality, work-family conflict, loneliness, and well-being in remote work settings2024/05/01English
Editorial Board2024/04/01English
Deep learning and ubiquitous systems for disabled people detection using YOLO models2024/05/01English
The role of social media activism in offline conservation attitudes and behaviors2023/10/01English
Examining adults’ behavioral patterns in a sequence of problem solving tasks in technology-rich environments2023/10/01English