This journal explores innovative multimedia tools and applications that bridge the gap between theory and practice across various domains. It presents research on multimedia technologies, algorithms, systems, and their practical applications in areas such as education, entertainment, healthcare, and engineering. The journal showcases advancements in multimedia content creation, processing, storage, transmission, and retrieval.
Key areas covered include multimedia data mining, virtual reality, augmented reality, and human-computer interaction. It is indexed in prominent databases like Scopus and Web of Science. The target audience includes researchers, developers, and practitioners interested in pushing the boundaries of multimedia technologies.
By providing a platform for disseminating cutting-edge research and innovative applications, the journal aims to foster collaboration and drive advancements in the field. Authors are encouraged to submit original research articles, reviews, and case studies that demonstrate the potential of multimedia tools and applications to address real-world challenges and enhance human experiences. The journal is committed to maintaining high standards of quality and ethical publishing practices.