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Issues and Trends in Educational Technology
Titel
Veröffentlichungsdatum
Sprache
Zitate
Gamification: The effect on student motivation and performance at the post-secondary level
2015/12/03
42
Embracing the Selfie Craze: Exploring the Possible Use of Instagram as a Language mLearning Tool
2014/12/09
18
Student Choice, Instructor Flexibility: Moving Beyond the Blended Instructional Model
2013/05/21
13
Technology and Adult Students In Higher Education: A Review of the Literature
2014/05/10
11
Investigating the Relationship Between TPACK and the ISTE Standards for Teachers
2016/04/01
11
L2 Pronunciation Tools: The Unrealized Potential of Prominent Computer-assisted Language Learning Software
2017/04/17
10
Implementing Augmented Reality in the Classroom
2015/12/03
5
Open Educational Resources in Higher Education
2018/04/30
5
Google Forms Quizzes and Substitution, Augmentation, Modification, and Redefinition (SAMR) Model Integration
2018/11/01
5
Gamification in the wild: Faculty perspectives on gamifying learning in higher education
2017/12/18
4
The More Complex the Less Success in Online Library Services: Evaluating the User Experience for International Students
2018/11/01
4
Highlighting the Importance of Context in the TPACK Model: Three Cases of Non-traditional Settings
2017/04/17
3
The Information Technology Challenge in Teaching Senior High School Geography in Ghana
2018/04/30
3
Computational Thinking Guiding Change in Online Education
2016/12/01
2
Computational thinking skills and its impact on TIMSS achievement: An Instructional Design Approach
2019/04/23
2
Gender, school and class wise differences in level of Digital literacy among secondary school students in Pakistan
2018/11/01
2
Cooperative Game-based Learning in the English as a Foreign Language Classroom
2014/12/09
2
What Factors Affect Teachers Using iPads in their Classroom?
2015/05/01
1
Educational Computing and Computer Science
2015/12/03
1
One-to-One Computing, One-to-One Learning Predictors for Implementation of Differentiated Instruction
2013/12/11
1
Availability and Use of Digital Technologies in P-12 Classrooms of Selected Countries
2014/05/10
1
Editorial: ITET: Instructional Design Practices in Teacher Education
2018/11/01
1
Encouraging Faculty Adoption of Virtual Reality Tools in Engineering Education
2019/12/24
1
CALL in Context: A Brief Historical and Theoretical Perspective
2017/04/17
1
Game mechanics and why they are employed: What we know about gamification so far
2018/04/30
1
A Content Analysis of the Emergent Scholarship on Digital and Open Badges in Higher Education Learning and Assessment
2019/12/24
1
Emerging Student Learning Networks: Self-Directed Learning in an Eighth-Grade Life Science Classroom
2018/11/01
1
(Re)Tracing the Everyday ‘Sitings’: A Conceptual Review of Internet Research 15 Years Later
2019/04/23
1
Editorial: On the First Issue of "Issues and Trends in Educational Technology
2013/01/01
English
Book Review: What Connected Educators Do Differently
2015/12/03
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