IEEE Transactions on Games

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IEEE Transactions on Games Publication Information2024/03/01
Call for Auxiliary Papers IEEE Conference on Games 20242024/03/01
The 1st ChatGPT4PCG Competition2024/01/01
The Iceberg Profile Does Not Influence the Performance of Elite League of Legends Players, but Changes with the Events of the Game2024/01/01
GAILPG: Multi-Agent Policy Gradient with Generative Adversarial Imitation Learning2024/01/01
Attention-based Intrinsic Reward Mixing Network for Credit Assignment in Multi-Agent Reinforcement Learning2024/01/01
The Fittest Wins: A Multistage Framework Achieving New SOTA in ViZDoom Competition2024/03/01
Personalized Feature Importance Ranking for Affect Recognition From Behavioral and Physiological Data2024/01/01
A Local-Pattern Related Look-Up Table2024/01/01
A Quantum Adaptation for the Morra Game and Some of Its Variants2024/03/01
Promoting Healthy Behaviors Through an RPG Videogame: An Elaboration Likelihood Model Based Approach2024/03/01
IEEE Transactions on Games Publication Information2023/03/01
IEEE Transactions on Games Information for Authors2023/03/01
Guest Editorial: Special Issue on Evolutionary Computation for Games2023/03/01
IEEE Computational Intelligence Society Information2023/03/01
Table of Contents2023/03/01
CreativeStone: A Creativity Booster for Hearthstone Card Decks2024/03/01
Countdown VR: a Serious Game in Virtual Reality to Develop Mental Computation Skills2024/01/01
Rulebook: An Architectural Pattern for Self-Amending Mechanics in Digital Games2024/01/01
Searching bug instances in gameplay video repositories2024/01/01
Full DouZero+: Improving DouDizhu AI by Opponent Modeling, Coach-guided Training and Bidding Learning2024/01/01
Generating Interpretable Play-Style Descriptions Through Deep Unsupervised Clustering of Trajectories2023/12/01
Call for Papers—IEEE Transactions on Games Special Issue on Human-Centered AI in Game Evaluation2023/06/01
Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay2023/09/01
Predictive Dead Reckoning for Online Peer-to-Peer Games2024/03/01
Procedural Level Generation in Educational Games from Natural Language Instruction2024/01/01
Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology2024/01/01
Deep Reinforcement Learning Using Optimized Monte Carlo Tree Search in EWN2024/01/01
Multigoal Reinforcement Learning via Exploring Entropy-Regularized Successor Matching2023/12/01
MCMARL: Parameterizing Value Function via Mixture of Categorical Distributions for Multi-Agent Reinforcement Learning2024/01/01