Computer Animation and Virtual Worlds

Titel Veröffentlichungsdatum Sprache Zitate
A motion‐field‐based data‐driven method for hair animation2018/05/01English
Cover Image, Volume 29, Issue 3‐42018/05/01English
Editorial2018/05/01English
Physics‐based trajectory optimization with automatic time warping2018/05/01English
Editorial Issue 29.12018/01/01English
Issue information2018/01/01English
Social context cognition crowd‐sourcing and semi‐automatic parametrization2016/05/01English
Efficient construction of bounding volume hierarchies into a complete octree for ray tracing2016/05/01English
ACCLMesh: curvature‐based navigation mesh generation2016/05/01English
Issue Information2023/03/01English
Character hit reaction animations using physics and inverse kinematics2023/05/01English
Animation generation for object transportation with a rope using deep reinforcement learning2023/05/01English
HandDGCL: Two‐hand 3D reconstruction based disturbing graph contrastive learning2023/05/01English
Enabling saccadic redirection through real‐time saccade prediction2023/05/01English
3D mesh pose transfer based on skeletal deformation2023/05/01English
MPM‐driven dynamic desiccation cracking and curling in unsaturated soils2023/05/01English
Diversified realistic face image generation GAN for human subjects in multimedia content creation2024/03/01English
Feasibility study of virtual reality in audiovisual environment: Assessment of university cafeteria acoustic environment2024/03/01English
Facial emotion recognition with a reduced feature set for video game and metaverse avatars2024/03/01English
MarkerNet: A divide‐and‐conquer solution to motion capture solving from raw markers2024/01/01English
Wav2Lip‐HR: Synthesising clear high‐resolution talking head in the wild2023/12/15English
Issue Information2024/03/01English
Spatial adaptivity with boundary refinement for smoothed particle hydrodynamics fluid simulation2023/01/02English
Issue Information2023/01/01English
Editorial2023/01/01English
Multi‐temporal scale aggregation refinement graph convolutional network for skeleton‐based action recognition2023/09/25English
How generous interface affect user experience and behavior: Evaluating the information display interface for museum cultural heritage2023/08/28English
Personalized facial makeup transfer based on outline correspondence2023/07/27English
Hand‐drawn anime line drawing colorization of faces with texture details2023/07/27English
A novel jigsaw game with eye‐tracking: A multimodel interaction based on psycholinguistics for ADHD therapeutic2023/09/11English