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International Journal of Human–Computer Interaction
Titel
Veröffentlichungsdatum
Sprache
Zitate
Using an Eye-Tracking Approach to Explore Gender Differences in Visual Attention and Shopping Attitudes in an Online Shopping Environment
2017/04/24
English
41
Proposing a Survey Instrument for Measuring Operational, Formal, Information, and Strategic Internet Skills
2012/12/01
English
41
Acceptance of Assistive Technology by Special Education Teachers: A Structural Equation Model Approach
2013/04/01
English
41
Development of an Instrument to Measure Enjoyment of Computer Game Play
2010/08/18
English
41
Attention: Theory, Principles, Models and Applications
2021/02/04
English
40
Multiple Forms of Appropriation in Self-Monitoring Technology: Reflections on the Role of Evaluation in Future Self-Care
2010/04/27
English
40
A longitudinal study of VDT work and health
1992/04/01
English
40
Using protocol analyses and drawings to study mental model construction during hypertext navigation
1990/01/01
English
40
Cognitive Modeling of Student Learning in Web-Based Instructional Programs
2004/09/01
English
40
Overview of the DARPA Augmented Cognition Technical Integration Experiment
2004/06/01
English
40
Why Is Artificial Intelligence Blamed More? Analysis of Faulting Artificial Intelligence for Self-Driving Car Accidents in Experimental Settings
2020/06/25
English
40
Social Mediating Technologies: Social Affordances and Functionalities
2011/11/01
English
40
Workload When Using a Mouse as an Input Device
1997/06/01
English
40
Understanding User Acceptance of DMB in South Korea Using the Modified Technology Acceptance Model
2009/03/09
English
39
Artificial Intelligence Is Trusted Less than a Doctor in Medical Treatment Decisions: Influence of Perceived Care and Value Similarity
2020/12/26
English
39
Explaining Instant Messaging Continuance Intention: The Role of Personality
2012/08/01
English
39
How to Increase Automated Vehicles’ Acceptance through In-Vehicle Interaction Design: A Review
2021/01/01
English
39
The Audience Funnel: Observations of Gesture Based Interaction With Multiple Large Displays in a City Center
2011/06/01
English
38
Hedonic and Utilitarian Motivations for Physical Game Systems Use Behavior
2012/07/01
English
38
Brain–Computer Interfaces for Multimodal Interaction: A Survey and Principles
2012/05/01
English
38
Does Context Matter? The Impact of Use Context on Mobile Internet Adoption
2012/08/01
English
37
Learning Virtual Community Loyalty Behavior From a Perspective of Social Cognitive Theory
2010/03/25
English
37
Exploring Explanation Effects on Consumers’ Trust in Online Recommender Agents
2017/09/06
English
37
Marker versus Markerless Augmented Reality. Which Has More Impact on Users?
2017/11/07
English
37
Determinants of Intention to Use ChatGPT for Educational Purposes: Findings from PLS-SEM and fsQCA
2023/06/29
English
37
Cross-Platform Users’ Experiences Toward Designing Interusable Systems
2016/04/12
English
37
A Comparative Study Between Tablet and Laptop PCs: User Satisfaction and Preferences
2008/03/19
English
37
Towards a Hybrid BCI Gaming Paradigm Based on Motor Imagery and SSVEP
2018/03/09
English
37
Haptic Seat Interfaces for Driver Information and Warning Systems
2011/12/01
English
37
Effects of Color Combination and Typography on Identification of Characters Briefly Presented on VDTs
1997/06/01
English
37
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