インターネット上の行動履歴データとインフルエンサー

Article Properties
Journal Category
Social Sciences
Commerce
Business
Marketing
Distribution of products
Refrences
Title Journal Journal Categories Citations Publication Date
Influentials, Networks, and Public Opinion Formation Journal of Consumer Research
  • Social Sciences: Commerce: Business: Business communication. Including business report writing, business correspondence
  • Social Sciences: Commerce: Business: Marketing. Distribution of products
  • Social Sciences: Economic theory. Demography: Economics as a science
  • Social Sciences: Commerce: Business
  • Social Sciences: Commerce: Business
  • Social Sciences: Economic theory. Demography: Economics as a science
958 2007
Determining Influential Users in Internet Social Networks

Journal of Marketing Research
  • Social Sciences: Commerce: Business: Business communication. Including business report writing, business correspondence
  • Social Sciences: Commerce: Business: Marketing. Distribution of products
  • Social Sciences: Economic theory. Demography: Economics as a science
  • Social Sciences: Commerce: Business
  • Social Sciences: Commerce: Business
  • Social Sciences: Economic theory. Demography: Economics as a science
342 2010
Applying Quantitative Marketing Techniques to the Internet

Interfaces 63 2001
Capturing evolving visit behavior in clickstream data

Journal of Interactive Marketing
  • Social Sciences: Commerce: Business: Business communication. Including business report writing, business correspondence
  • Social Sciences: Commerce: Business: Marketing. Distribution of products
  • Social Sciences: Economic theory. Demography: Economics as a science
  • Social Sciences: Commerce: Business
  • Social Sciences: Commerce: Business
  • Social Sciences: Economic theory. Demography: Economics as a science
118 2004
10.4135/9781483327723.n16
Citations Analysis
The first research to cite this article was titled SNS の進展 and was published in 2020. The most recent citation comes from a 2023 study titled The impact of user-generated content authorization on demand in the game industry. This article reached its peak citation in 2023, with 2 citations. It has been cited in 4 different journals. Among related journals, the International Journal of Human Culture Studies cited this research the most, with 2 citations. The chart below illustrates the annual citation trends for this article.
Citations used this article by year