Virtuelle grenseutfordringer

Article Properties
Journal Category
Social Sciences
Sociology (General)
Refrences
Title Journal Journal Categories Citations Publication Date
Social Boundary Mechanisms

Philosophy of the Social Sciences
  • Social Sciences
  • Philosophy. Psychology. Religion: Philosophy (General)
  • Philosophy. Psychology. Religion: Ethics
151 2004
Cheerleaders/booth babes/Halohoes: pro-gaming, gender and jobs for the boys Digital Creativity
  • Fine Arts: Architecture
  • Fine Arts
51 2009
Categorization of individuals on the basis of multiple social features. Journal of Personality and Social Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
379 1992
Hypermasculinity & Dickwolves: The Contentious Role of Women in the New Gaming Public Journal of Broadcasting & Electronic Media
  • Social Sciences
  • Language and Literature: Philology. Linguistics: Communication. Mass media
106 2012
Women and games: technologies of the gendered self

New Media & Society
  • Social Sciences
  • Language and Literature: Philology. Linguistics: Communication. Mass media
70 2007
Citations
Title Journal Journal Categories Citations Publication Date
Dataspillere og maskulinitet – gamermaskulinitet som en hybridmaskulinitet? Norsk medietidsskrift
  • Language and Literature: Philology. Linguistics: Communication. Mass media
2024
“It becomes a fight against who I am, rather than what I say”: Gender, positionality, and inclusion in esports leadership

International Review for the Sociology of Sport
  • Geography. Anthropology. Recreation: Recreation. Leisure: Sports
  • Social Sciences: Sociology (General)
  • Social Sciences: Sociology (General)
  • Social Sciences
2023
Gutters tidsbruk på dataspill og skolearbeid Nordisk tidsskrift for ungdomsforskning
  • Social Sciences: Communities. Classes. Races
  • Social Sciences: Social sciences (General)
1 2022
Gender in eSports research: a literature review European Journal for Sport and Society
  • Geography. Anthropology. Recreation: Recreation. Leisure: Sports
24 2021
Skeiv representasjon i dataspill: progressiv utvikling og mediespesifikke muligheter og utfordringer Norsk medietidsskrift
  • Language and Literature: Philology. Linguistics: Communication. Mass media
1 2021
Citations Analysis
The category Geography. Anthropology. Recreation: Recreation. Leisure: Sports 3 is the most commonly referenced area in studies that cite this article. The first research to cite this article was titled “What's next? Calling beer-drinking a sport?!”: virtual resistance to considering eSport as sport and was published in 2020. The most recent citation comes from a 2024 study titled Dataspillere og maskulinitet – gamermaskulinitet som en hybridmaskulinitet?. This article reached its peak citation in 2021, with 2 citations. It has been cited in 5 different journals, 40% of which are open access. Among related journals, the Norsk medietidsskrift cited this research the most, with 2 citations. The chart below illustrates the annual citation trends for this article.
Citations used this article by year