Title | Journal | Journal Categories | Citations | Publication Date |
---|---|---|---|---|
Real shading in Unreal Engine 4 | 2013 | |||
What is the state of neural network pruning? | ||||
Neural-pil: Neural pre-integrated lighting for reflectance decomposition | ||||
NeRS: Neural reflectance surfaces for sparse-view 3D reconstruction in the wild | ||||
Light field networks: Neural scene representations with single-evaluation rendering |