EcoXPT: Designing for deeper learning through experimentation in an immersive virtual ecosystem | | | | 2017 |
A systematic review of immersive technology applications for medical practice and education - Trends, application areas, recipients, teaching contents, evaluation methods, and performance | Educational Research Review |
- Education: Theory and practice of education
- Education
- Social Sciences
| 75 | 2022 |
The potentials and trends of holography in education: A scoping review | Computers & Education |
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
- Education: Theory and practice of education
- Education
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
| 10 | 2022 |
Prediction of academic performance associated with internet usage behaviors using machine learning algorithms | Computers in Human Behavior |
- Philosophy. Psychology. Religion: Psychology
- Philosophy. Psychology. Religion: Psychology
- Philosophy. Psychology. Religion: Psychology
- Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
| 85 | 2019 |
Multi-sensor based real-time 6-DoF pose tracking for wearable augmented reality | Computers in Industry |
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
- Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics: Computer engineering. Computer hardware
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
| 14 | 2017 |