Design Parameters in Multimodal Games for Rehabilitation

Article Properties
  • Language
    English
  • Publication Date
    2014/02/01
  • Indian UGC (journal)
  • Refrences
    26
  • Citations
    22
  • Nauman Shah Adaptive Systems Research Group, School of Computer Science, University of Hertfordshire, Hatfield, Hertfordshire, United Kingdom.
  • Angelo Basteris Adaptive Systems Research Group, School of Computer Science, University of Hertfordshire, Hatfield, Hertfordshire, United Kingdom.
  • Farshid Amirabdollahian Adaptive Systems Research Group, School of Computer Science, University of Hertfordshire, Hatfield, Hertfordshire, United Kingdom.
Cite
Shah, Nauman, et al. “Design Parameters in Multimodal Games for Rehabilitation”. Games for Health Journal, vol. 3, no. 1, 2014, pp. 13-20, https://doi.org/10.1089/g4h.2013.0044.
Shah, N., Basteris, A., & Amirabdollahian, F. (2014). Design Parameters in Multimodal Games for Rehabilitation. Games for Health Journal, 3(1), 13-20. https://doi.org/10.1089/g4h.2013.0044
Shah N, Basteris A, Amirabdollahian F. Design Parameters in Multimodal Games for Rehabilitation. Games for Health Journal. 2014;3(1):13-20.
Journal Categories
Medicine
Internal medicine
Special situations and conditions
Industrial medicine
Industrial hygiene
Medicine
Internal medicine
Special situations and conditions
Sports medicine
Medicine
Public aspects of medicine
Social Sciences
Refrences
Title Journal Journal Categories Citations Publication Date
Title European Journal of Physical and Rehabilitation Medicine
  • Medicine: Medicine (General)
  • Medicine: Surgery: Orthopedic surgery
  • Medicine: Internal medicine: Special situations and conditions: Sports medicine
  • Medicine: Internal medicine: Special situations and conditions: Sports medicine
  • Medicine: Medicine (General)
2008
Title 1969
Title Journal of Rehabilitation Research and Development 2009
Serious Games: Video Game Design Techniques for Academic and Commercial Communication 2007
10.1161/STROKEAHA.110.605451
Citations
Title Journal Journal Categories Citations Publication Date
A review of the application of virtual and augmented reality in physical and occupational therapy

Software: Practice and Experience
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
  • Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics: Computer engineering. Computer hardware
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science
2024
Ludificación y neurorrehabilitación motora en niños y adolescentes: revisión sistemática Neurología
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system
2024
Gamification and neurological motor rehabilitation in children and adolescents: a systematic review Neurología (English Edition) 2024
A study on the intention of upper limb hemiplegic patients to use interactive gaming devices for hand rehabilitation The Design Journal
  • Fine Arts: Architecture
  • Fine Arts
2024
DeapSea: Workflow-Supported Serious Game Design for Stroke Rehabilitation

International Journal of Computer Games Technology
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
1 2023
Citations Analysis
The category Medicine: Internal medicine: Special situations and conditions: Sports medicine 8 is the most commonly referenced area in studies that cite this article. The first research to cite this article was titled A controlled pilot trial of two commercial video games for rehabilitation of arm function after stroke and was published in 2014. The most recent citation comes from a 2024 study titled A study on the intention of upper limb hemiplegic patients to use interactive gaming devices for hand rehabilitation. This article reached its peak citation in 2024, with 4 citations. It has been cited in 21 different journals, 23% of which are open access. Among related journals, the Journal of NeuroEngineering and Rehabilitation cited this research the most, with 2 citations. The chart below illustrates the annual citation trends for this article.
Citations used this article by year