Maximizing the Benefits of Participatory Design for Human–Robot Interaction Research With Older Adults | Human Factors: The Journal of the Human Factors and Ergonomics Society |
- Philosophy. Psychology. Religion: Psychology
- Technology: Technology (General): Industrial engineering. Management engineering: Information technology
- Philosophy. Psychology. Religion: Psychology
- Philosophy. Psychology. Religion: Psychology
- Philosophy. Psychology. Religion: Psychology
- Technology: Technology (General): Industrial engineering. Management engineering
- Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
| 11 | 2022 |
A critical analysis of the representations of older adults in the field of human–robot interaction | AI & SOCIETY |
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
| 10 | 2022 |
Social Robots in Aged Care: Care Staff Experiences and Perspectives on Robot Benefits and Challenges | Proceedings of the ACM on Human-Computer Interaction | | 4 | 2022 |
The harm in conflating aging with accessibility | Communications of the ACM |
- Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics: Computer engineering. Computer hardware
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
- Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics: Computer engineering. Computer hardware
- Science: Mathematics: Instruments and machines: Electronic computers. Computer science
| 8 | 2021 |
Gamification for Older Adults: A Systematic Literature Review | The Gerontologist |
- Medicine: Public aspects of medicine
- Medicine: Internal medicine: Special situations and conditions: Geriatrics
- Medicine: Medicine (General)
| 47 | 2021 |