Do pedagogical agents make a difference to student motivation and learning?

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Heidig, Steffi, and Geraldine Clarebout. “Do Pedagogical Agents Make a Difference to Student Motivation and Learning?”. Educational Research Review, vol. 6, no. 1, 2011, pp. 27-54, https://doi.org/10.1016/j.edurev.2010.07.004.
Heidig, S., & Clarebout, G. (2011). Do pedagogical agents make a difference to student motivation and learning?. Educational Research Review, 6(1), 27-54. https://doi.org/10.1016/j.edurev.2010.07.004
Heidig, Steffi, and Geraldine Clarebout. “Do Pedagogical Agents Make a Difference to Student Motivation and Learning?”. Educational Research Review 6, no. 1 (2011): 27-54. https://doi.org/10.1016/j.edurev.2010.07.004.
Heidig S, Clarebout G. Do pedagogical agents make a difference to student motivation and learning?. Educational Research Review. 2011;6(1):27-54.
Journal Categories
Education
Education
Theory and practice of education
Social Sciences
Refrences
Title Journal Journal Categories Citations Publication Date
Do Pedagogical Agents Facilitate Learner Motivation and Learning Outcomes?

Journal of Media Psychology
  • Language and Literature: Philology. Linguistics: Communication. Mass media
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
58 2010
Fostering multimedia learning of science: Exploring the role of an animated agent’s image Computers & Education
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science
  • Education: Theory and practice of education
  • Education
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science
81 2007
Cognitive and affective benefits of an animated pedagogical agent for learning English as a second language Journal of Educational Computing Research
  • Education: Theory and practice of education
  • Education
  • Social Sciences
2006
Role of Guidance, Reflection, and Interactivity in an Agent-Based Multimedia Game. Journal of Educational Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
156 2005
Using human physiology to evaluate subtle expressivity of a virtual quizmaster in a mathematical game International Journal of Human-Computer Studies
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Science: Mathematics: Instruments and machines: Electronic computers. Computer science
  • Philosophy. Psychology. Religion: Psychology
  • Technology: Mechanical engineering and machinery
  • Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
57 2005
Citations
Title Journal Journal Categories Citations Publication Date
Is student learning from a video lecture affected by whether the instructor wears a mask?

Applied Cognitive Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
2024
Effects of Artificial Intelligence-Powered Virtual Agents on Learning Outcomes in Computer-Based Simulations: A Meta-Analysis Educational Psychology Review
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
2024
Increasing the realism of on‐screen embodied instructors creates more looking but less learning

British Journal of Educational Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Philosophy. Psychology. Religion: Psychology
  • Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry
2024
The effect of an agent tutor’s integration of cognitive and emotional gestures on cognitive load, motivation, and achievement

Contemporary Educational Technology
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LIVE-STREAMING PERFORMANCE IN INQUIRY-BASED SCIENCE LEARNING WITH ACTION: TEACHERS’ PERSPECTIVES

Journal of Baltic Science Education
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Citations Analysis
Category Category Repetition
Education: Theory and practice of education71
Education60
Social Sciences41
Science: Mathematics: Instruments and machines: Electronic computers. Computer science30
Philosophy. Psychology. Religion: Psychology20
Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system: Psychiatry19
Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software8
Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics: Computer engineering. Computer hardware7
Education: Education (General)6
Education: Special aspects of education5
Technology: Engineering (General). Civil engineering (General)4
Science: Science (General): Cybernetics: Information theory4
Technology: Electrical engineering. Electronics. Nuclear engineering: Telecommunication4
Technology: Electrical engineering. Electronics. Nuclear engineering: Electric apparatus and materials. Electric circuits. Electric networks3
Technology: Electrical engineering. Electronics. Nuclear engineering: Electronics3
Technology: Technology (General): Industrial engineering. Management engineering: Information technology3
Technology: Technology (General): Industrial engineering. Management engineering2
Technology: Electrical engineering. Electronics. Nuclear engineering2
Science: Biology (General)1
Science: Physics1
Science: Chemistry1
Science: Chemistry: General. Including alchemy1
Technology: Chemical technology1
Technology: Electrical engineering. Electronics. Nuclear engineering: Materials of engineering and construction. Mechanics of materials1
Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry: Neurology. Diseases of the nervous system1
Medicine: Internal medicine: Neurosciences. Biological psychiatry. Neuropsychiatry1
Social Sciences: Finance1
Science1
Science: Science (General)1
Science: Physics: Acoustics. Sound1
Bibliography. Library science. Information resources1
Language and Literature: Philology. Linguistics: Communication. Mass media1
The category Education: Theory and practice of education 71 is the most commonly referenced area in studies that cite this article. The first research to cite this article was titled Visual SceneMaker—a tool for authoring interactive virtual characters and was published in 2011. The most recent citation comes from a 2024 study titled Algerian secondary school students' preferences for the use of YouTube in their informal learning. This article reached its peak citation in 2021, with 16 citations. It has been cited in 67 different journals, 23% of which are open access. Among related journals, the Computers & Education cited this research the most, with 15 citations. The chart below illustrates the annual citation trends for this article.
Citations used this article by year