Title | Journal | Journal Categories | Citations | Publication Date |
---|---|---|---|---|
Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton | ACM Transactions on Graphics |
| 38 | 2015 |
Interactive shape modeling using a skeleton-mesh co-representation | ACM Transactions on Graphics |
| 19 | 2014 |
Converting skeletal structures to quad dominant meshes | Computers & Graphics |
| 13 | 2012 |
B‐Mesh: A Modeling System for Base Meshes of 3D Articulated Shapes | Computer Graphics Forum |
| 26 | 2010 |
Compatible quadrangulation by sketching | Computer Animation and Virtual Worlds |
| 12 | 2009 |
Title | Journal | Journal Categories | Citations | Publication Date |
---|---|---|---|---|
Skeleton based tetrahedralization of surface meshes | Computer Aided Geometric Design |
| 2024 | |
Higher-order block-structured hex meshing of tubular structures | Engineering with Computers |
| 2023 | |
Bi-cubic Scaffold Surfaces | Computer-Aided Design |
| 1 | 2022 |
Branching tubular surfaces based on spherical Voronoi diagrams | Computers & Graphics |
| 2 | 2022 |
Tubular parametric volume objects: Thickening a piecewise smooth 3D stick figure | Computer Aided Geometric Design |
| 3 | 2021 |