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Virtual Reality & Intelligent Hardware
Title
Publication Date
Language
Citations
VR and AR in human performance research―An NUS experience
2020/10/01
English
9
Survey on depth and RGB image-based 3D hand shape and pose estimation
2021/06/01
English
9
Augmented reality-based visual-haptic modeling for thoracoscopic surgery training systems
2021/08/01
English
8
A virtual reality based surgical skills training simulator for catheter ablation with real-time and robust interaction
2021/08/01
English
8
Effects of Virtual-real fusion on immersion, presence, and learning performance in laboratory education
2020/12/01
English
8
Temporal continuity of visual attention for future gaze prediction in immersive virtual reality
2020/04/01
English
8
Development of augmented reality serious games with a vibrotactile feedback jacket
2020/10/01
English
7
Integrating digital twins and deep learning for medical image analysis in the era of COVID-19
2022/08/01
English
7
Giant magneto-impedance sensor with working point selfadaptation for unshielded human bio-magnetic detection
2022/02/01
English
7
Procedural modeling applied to the 3D city model of Bogota: A case study
2021/10/01
English
7
EasyGaze: Hybrid eye tracking approach for handheld mobile devices
2022/04/01
English
7
AR-assisted children book for smart teaching and learning of Turkish alphabets
2022/06/01
English
7
Interaction design for paediatric emergency VR training
2020/08/01
English
6
Laser Scanned Real Environment for Intelligent Virtualization of Crane Lifting
2020/04/01
English
6
Virtual simulation experiment of the design and manufacture of a beer bottle-defect detection system
2020/08/01
English
6
Flow-based SLAM: From geometry computation to learning
2019/10/01
English
6
Metaverse virtual social center for elderly communication in time of social distancing
2023/02/01
English
6
Frustration recognition from speech during game interaction using wide residual networks
2021/02/01
English
6
Multi-source data-based 3D digital preservation of largescale ancient chinese architecture: A case report
2019/10/01
English
6
Designing interactive glazing through an engineering psychology approach: Six augmented reality scenarios that envision future car human-machine interface
2023/04/01
English
6
A marching cube algorithm based on edge growth
2021/08/01
English
6
Gamification and virtual reality for digital twin learning and training: architecture and challenges
2022/12/01
English
6
Gesture interaction in virtual reality
2019/02/01
English
5
Empowering digital twins with eXtended reality collaborations
2022/12/01
English
5
Multimodal interaction design and application in augmented reality for chemical experiment
2020/08/01
English
5
On attaining user-friendly hand gesture interfaces to control existing GUIs
2020/04/01
English
5
Study of ghost image suppression in polarized catadioptric virtual reality optical systems
2020/02/01
English
5
Privacy-preserving deep learning techniques for wearable sensor-based big data applications
2022/06/01
English
5
Data-driven simulation in fluids animation: A survey
2021/04/01
English
5
Deep inside molecules — digital twins at the nanoscale
2022/08/01
English
4
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