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Personal and Ubiquitous Computing
Title
Publication Date
Language
Citations
Pedestrian navigation aids: information requirements and design implications
2003/12/01
86
Overcoming the Lack of Screen Space on Mobile Computers
2002/05/01
85
Context relevance assessment and exploitation in mobile recommender systems
2011/06/21
English
84
Multitouch tablet applications and activities to enhance the social skills of children with autism spectrum disorders
2011/04/24
English
83
Understanding and capturing people’s privacy policies in a mobile social networking application
2008/10/28
English
82
GAN-based imbalanced data intrusion detection system
2019/11/11
English
81
Activity logging using lightweight classification techniques in mobile devices
2012/04/05
English
79
Personalization and user verification in wearable systems using biometric walking patterns
2011/07/08
English
78
ALCA: agent learning–based clustering algorithm in vehicular ad hoc networks
2012/09/29
English
78
Security in the wild: user strategies for managing security as an everyday, practical problem
2004/09/22
English
75
The smart car seat: personalized monitoring of vital signs in automotive applications
2011/01/07
English
75
Accelerometer-based gesture control for a design environment
2005/08/23
English
74
Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing
2004/05/01
74
Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft
2007/08/22
English
73
Handheld Augmented Reality for underground infrastructure visualization
2008/06/27
English
73
Virtual reality and mobile phones in the treatment of generalized anxiety disorders: a phase-2 clinical trial
2011/10/02
English
72
Mobile phone-based pervasive fall detection
2010/04/08
English
70
Fall detection system for elderly people using IoT and ensemble machine learning algorithm
2019/01/02
English
70
Family memories in the home: contrasting physical and digital mementos
2010/01/16
English
70
Human motion recognition using a wireless sensor-based wearable system
2011/09/11
English
67
Tangible interaction and learning: the case for a hybrid approach
2011/06/11
English
67
Understanding contexts by being there: case studies in bodystorming
2003/07/01
66
Toward a persuasive mobile application to reduce sedentary behavior
2012/07/12
English
66
A taxonomy for and analysis of tangible interfaces
2004/07/28
English
66
An infrastructure for context-awareness based on first order logic
2003/12/01
63
Designing beyond habit: opening space for improved recycling and food waste behaviors through processes of persuasion, social influence and aversive affect
2012/07/13
English
63
Effect of use contexts on the continuous use of mobile services: the case of mobile games
2010/04/24
English
62
An innovative mobile electronic tourist guide application
2007/09/25
English
61
Understanding mobile contexts
2004/05/01
60
RFID-based indoor location tracking to ensure the safety of the elderly in smart home environments
2012/09/21
English
59
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