Thinking difference: Theories and models of parametric design thinking | 2017/09/01 | English | 100 |
Information technology as a tool for public participation in urban planning: a review of experiments and potentials | 2007/05/01 | English | 99 |
How sketching can affect the idea generation process in design group meetings | 2005/03/01 | English | 98 |
Inspiring design ideas with texts | 2011/03/01 | English | 97 |
Inspiration and fixation: Questions, methods, findings, and challenges | 2016/01/01 | English | 97 |
Participatory design in community informatics | 2007/05/01 | English | 96 |
What inspires designers? Preferences on inspirational approaches during idea generation | 2014/01/01 | English | 95 |
To sketch or not to sketch? That is the question | 2006/09/01 | English | 89 |
Where next for research on fixation, inspiration and creativity in design? | 2017/05/01 | English | 89 |
Briefing and reframing: A situated practice | 2011/11/01 | English | 85 |
Design research: a revolution-waiting-to-happen | 2008/01/01 | English | 85 |
A theoretical framework of design critiquing in architecture studios | 2013/05/01 | English | 84 |
Developing theory-driven design research | 2018/05/01 | English | 83 |
Initial mental representations of design problems: Differences between experts and novices | 2013/03/01 | English | 83 |
How good are good ideas? Correlates of design creativity | 2005/11/01 | English | 82 |
Schemata, gambits and precedent: some factors in design expertise | 2004/09/01 | English | 81 |
Comparing freshman and senior engineering design processes: an in-depth follow-up study | 2005/07/01 | English | 80 |
Analogical reasoning and mental simulation in design: two strategies linked to uncertainty resolution | 2009/03/01 | English | 79 |
The effects of physical prototyping and group work on the reduction of design fixation | 2011/03/01 | English | 79 |
Fundamental studies in Design-by-Analogy: A focus on domain-knowledge experts and applications to transactional design problems | 2014/05/01 | English | 78 |
Forty years of design research | 2007/01/01 | English | 77 |
A framework for user experience, needs and affordances | 2014/03/01 | English | 77 |
Prototype for X (PFX): A holistic framework for structuring prototyping methods to support engineering design | 2017/05/01 | English | 76 |
Evidence-based design heuristics for idea generation | 2016/09/01 | English | 75 |
Augmented reality for collaborative product design and development | 2010/03/01 | English | 74 |
Understanding design research: A bibliometric analysis of Design Studies (1996–2010) | 2012/01/01 | English | 74 |
Students' learning styles and their correlation with performance in architectural design studio | 2005/01/01 | English | 74 |
Creativity through design heuristics: A case study of expert product design | 2011/07/01 | English | 73 |
An affordance-based approach to architectural theory, design, and practice | 2009/07/01 | English | 73 |
Materializing design: the implications of rapid prototyping in digital design | 2006/05/01 | English | 72 |