IEEE Transactions on Games

Title Publication Date Language Citations
Impact of Using Active Locomotion Interfaces for Gameplay: A Study on Exertion Levels and Presence2020/12/01
Creating Pro-Level AI for a Real-Time Fighting Game Using Deep Reinforcement Learning2022/06/01
An Empirical Study of Trends of Popular Virtual Reality Games and Their Complaints2021/09/01
IEEE Computational Intelligence Society2021/09/01
Information for Authors2021/09/01
IEEE Transactions on Games2021/09/01
Beyond Genre: Classifying Virtual Reality Experiences2022/09/01
Table of Contents2021/09/01
IEEE Computational Intelligence Society2018/12/01
IEEE Transactions on Games Publication Information2022/09/01
IEEE Computational Intelligence Society Information2022/09/01
Table of Contents2022/09/01
Transfer Dynamics in Emergent Evolutionary Curricula2023/06/01
Evolutionary Algorithm for Parameter Optimization of Context-Steering Agents2023/03/01
Match Our Cities: Cross-Location-Based Games to Enable Simultaneous Multiplayer2023/09/01
Multiobjective Evolutionary Map Design for Cube 2: Sauerbraten2019/03/01
Introducing IEEE Collabratec2018/03/01
IEEE Transactions on Computational Intelligence and AI in Games2018/03/01
IEEE Computational Intelligence Society2018/03/01
Information for Authors2018/03/01
Perceptual Experience Management2019/03/01
IEEE Transactions on Games: A Leading Journal for Games Research2018/03/01
Table of contents2018/03/01
Become a published author in 4 to 6 weeks2018/03/01
A Tool to Design Interactive Characters Based on Embodied Cognition2019/12/01
Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search2018/09/01
Symbolic Reasoning for <italic>Hearthstone</italic>2018/06/01
Emulating Human Play in a Leading Mobile Card Game2019/12/01
Machine Learning Approaches to Competing in Fantasy Leagues for the NFL2019/06/01
Dota 2 Bot Competition2019/09/01