Virtual Reality

Title Publication Date Language Citations
Leveraging advertising to a higher dimension: experimental research on the impact of virtual reality on brand personality impressions2018/05/08English32
The affect of contact force sensations on user performance in virtual assembly tasks2007/05/09English32
An augmented reality application for improving shopping experience in large retail stores2018/02/24English32
Desktop haptic virtual assembly using physically based modelling2007/06/14English31
Quantifying VR cybersickness using EEG2021/05/31English31
Simulating Self-Motion I: Cues for the Perception of Motion2002/09/0131
Assessing hands-free interactions for VR using eye gaze and electromyography2018/11/20English30
Lessons learned from supplementing archaeological museum exhibitions with virtual reality2019/07/29English30
A comparative evaluation of viewing metaphors on psychophysical skills education in an interactive virtual environment2016/05/14English30
Computer-automated ergonomic analysis based on motion capture and assembly simulation2015/03/06English30
A review of cybersickness in head-mounted displays: raising attention to individual susceptibility2022/03/10English30
A ship motion simulation system2008/02/20English30
A usability study of multimodal input in an augmented reality environment2013/09/21English30
Nature in virtual reality improves mood and reduces stress: evidence from young adults and senior citizens2021/11/26English30
Age invaders: social and physical inter-generational mixed reality family entertainment2008/03/01English30
A virtual reality keyboard with realistic haptic feedback in a fully immersive virtual environment2016/09/17English30
Multisensory VR interaction for protein-docking in the CoRSAIRe project2009/10/01English29
Virtual dives into the underwater archaeological treasures of South Italy2017/06/15English29
Digital shinrin-yoku: do nature experiences in virtual reality reduce stress and increase well-being as strongly as similar experiences in a physical forest?2022/02/03English29
Evolution of music performance anxiety and quality of performance during virtual reality exposure training2016/01/30English29
Immersive virtual reality as physical therapy in older adults: present or future (systematic review)2021/01/03English28
Creation of a new set of dynamic virtual reality faces for the assessment and training of facial emotion recognition ability2013/10/22English28
Virtual reality crowd simulation: effects of agent density on user experience and behaviour2018/09/21English28
Towards a narrative theory of virtual reality2003/12/0128
Kinesthetic interactions in museums: conveying cultural heritage by making use of ancient tools and (re-) constructing artworks2017/09/22English27
ERT-VR: an immersive virtual reality system for emergency rescue training2005/05/13English27
Virtual reality to improve group work skill and self-directed learning in problem-based learning narratives2019/03/12English26
Physics-based virtual reality for task learning and intelligent disassembly planning2010/02/02English26
A VR training system for learning and skills development for construction workers2020/09/26English26
Posttraumatic stress disorder: possibilities for olfaction and virtual reality exposure therapy2015/02/11English26